![Yanjun Zhang](https://cdn.zonebourse.com/static/resize/768/576//static/images/insiders/unknown.png)
Yanjun Zhang
Directeur/Bestuurslid bij The Khronos Group, Inc.
Actieve functies van Yanjun Zhang
Bedrijven | Functie | Begin | Einde |
---|---|---|---|
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | Directeur/Bestuurslid | - | - |
Loopbaan van Yanjun Zhang
Eerdere bekende functies van Yanjun Zhang
Bedrijven | Functie | Begin | Einde |
---|---|---|---|
ADVANCED EXPLORATIONS INC. | Directeur/Bestuurslid | 05-11-2014 | - |
Opleiding van Yanjun Zhang
Central University of Finance & Economics | Undergraduate Degree |
Statistieken
Internationaal
Canada | 2 |
China | 2 |
Verenigde Staten | 2 |
Operationeel
Director/Board Member | 2 |
Undergraduate Degree | 1 |
Sectoraal
Non-Energy Minerals | 2 |
Consumer Services | 2 |
Technology Services | 2 |
Beklede functies
Actief
Inactief
Beursgenoteerde bedrijven
Bedrijven in privébezit
Verwante bedrijven
Bedrijven in privébezit | 2 |
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Advanced Explorations, Inc.
![]() Advanced Explorations, Inc. SteelNon-Energy Minerals Advanced Explorations, Inc. is a resource development company, which engages in the acquisition, exploration and development of mineral properties. The company was founded on January 27, 1944 and is headquartered in Toronto, Canada. | Non-Energy Minerals |
The Khronos Group, Inc.
![]() The Khronos Group, Inc. Packaged SoftwareTechnology Services The Khronos Group, Inc. is a non-profit company that develops and deploys royalty-free open standards for 3D graphics, virtual and augmented reality, parallel computing, neural networks, and vision processing. The company is based in Beaverton, OR. The company has developed several APIs, including OpenGL ES, EGL, OpenMAX, OpenSL ES, and WebGL, which provide a flexible and powerful interface between software and graphics acceleration hardware. | Technology Services |
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